Exciting CES Projects & Work

 

The two biggest projects CES currently has are authoring content and assessment protocols for MicroCredentials and Esports. Dr. Jamie Valenzuela-Mumau says, “Esports is the area that is unfamiliar to many, and involves competitive gaming teams and tournaments at both the collegiate and soon-to-be high school levels. Skilled gamers develop a plethora of skills in problem-solving, agility, creativity, and collaboration.” To encompass every opportunity, CES is developing a K-12 Esports curriculum that will align to educational standards and will promote skill and participation in Career Technical Education and workforce development skills for all students, that will include internship opportunities for students and externship opportunities for educators.

Fueled for Literacy and The Career Heroes are two of CES’s most innovative programs. Dr. Valenzuela-Mumau believes that, “because literacy is not just one isolated skill that revolves around reading, our Fueled for Literacy program is one of four programs in the literacy

package we offer at CES that activate student interest through voice and choice.” The other two programs in this package are the school- or district-wide “Battle of the Books” and the “Author Go-Round”, which not only build a love for reading but also bridge student reading choices with increased proficiency, fluency, and comprehension.

The Career Heroes program connects students to both Career Technical Education (CTE) and Workforce Development opportunities.

Be inspired to reach out and work with us!

 
Gwendolyn Rodriguez